Difference between revisions of "Merfolk King Raid Guide for Tarisland"
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Will select 1 random member to place a debuff. Player with debuff needs to move away from everybody before it expires or BOOM. (You can tell if you have debuff by a water circle underneath your character) | Will select 1 random member to place a debuff. Player with debuff needs to move away from everybody before it expires or BOOM. (You can tell if you have debuff by a water circle underneath your character) | ||
− | [[File:Water Bomb.jpg|alt=Screenshot of Water Bomb|class=img-fluid]] | + | [[File:Water Bomb raid.jpg|alt=Screenshot of Water Bomb|class=img-fluid]] |
Latest revision as of 21:42, 30 November 2023
Rapid Cleave[edit]
Boss cleaves. Don't stand in front of boss except tank. Has red glow effect. (Healers/Tanks pop Cooldowns - Massive damage output)
Shockwave[edit]
Dodge wave by moving left or right.
Water Bomb[edit]
Will select 1 random member to place a debuff. Player with debuff needs to move away from everybody before it expires or BOOM. (You can tell if you have debuff by a water circle underneath your character)
Summon Merfolk[edit]
Boss will summon adds. Offtank will need to pick up adds, DPS swap and kill. Priority - Always kill Merfolk Shaman first. Once shaman is dead, stand in shield.
Storm's Call[edit]
Stand in shield once Merfolk Shaman is dead. 1-Shot Mechanic. (Healers Pop CD's/Health pots - Huge AoE dmg)
After Storm's call. Boss will repeat Rapid Cleave Mechanic immediately, make sure to turn boss away after Storm's call. Rinse and repeat all mechanics above until boss is dead.
Thanks to Uncrowned (Discord) for this guide.